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#Blockchain Japan’s Monex Group Launching Cryptocurrency Exchange in the US

Monex Group, a major Japanese financial services company and the parent company of cryptocurrency exchange Coincheck, has unveiled its plan to launch a crypto exchange in the U.S. next quarter. The company has also shared its expansion plans for Coincheck in Japan.

Also read: Indian Supreme Court Moves Crypto Hearing, Community Calls for Positive Regulations

U.S. Expansion

Tokyo Stock Exchange-listed Monex Group (8698.T) held a business strategy briefing session on Wednesday to outline its U.S. expansion plan through its subsidiary Tradestation.

Japan’s Monex Group Launching Cryptocurrency Exchange in the US
Oki Matsumoto.

The group acquired Coincheck, one of Japan’s largest crypto exchanges, after it was hacked in January. Tradestation, a U.S.-based wholly owned subsidiary of the group, offers online electronic brokerage services to individual and institutional traders.

Monex CEO Oki Matsumoto said at the briefing that Tradestation “plans to offer virtual currency transactions … in the first quarter of 2019,” Reuters reported. Tradestation CEO John Bartleman was quoted by Coin Post as saying:

For cryptocurrency business, we have been preparing the virtual currency service in the U.S. for the past several months. We believe it can start in the first quarter of 2019.

Japan’s Monex Group Launching Cryptocurrency Exchange in the USAccording to Cointelegraph Japan, the new U.S. exchange will list the top five cryptocurrencies but the actual list has yet to be finalized. In addition, the company is in the process of acquiring money transmitter licenses in all U.S. states. In December last year, Tradestation began offering the trading of bitcoin futures contracts by the Cboe Futures Exchange.

Expansion Plans for Japan

Matsumoto also provided an update on Coincheck’s application to register as a cryptocurrency operator with Japan’s Financial Services Agency (FSA). “We have been consulting with the Financial Services Agency” about registration, he said, emphasizing that Coincheck resumed its exchange business last month. Currently, the exchange supports the trading of BTC, BCH, ETH, ETC, LSK, FCT, XRP, XEM, and LTC.

Japan’s Monex Group Launching Cryptocurrency Exchange in the USCoincheck is categorized as a deemed dealer which means it has been allowed by the FSA to operate a crypto exchange while its application is being reviewed. Currently, there are 16 registered crypto exchanges in Japan and three deemed dealers.

Monex detailed that since the acquisition of Coincheck, many improvements have been made to the platform, including a change in the management structure and delisting anonymous cryptocurrencies.

Nikkei Asian Review reported Coincheck’s President Toshihiko Katsuya explaining on Wednesday:

Coincheck plans to expand its services beyond trading into areas such as payments and transfers.

What do you think of Monex Group’s plans to expand in the U.S. and Japan? Let us know in the comments section below.


Images courtesy of Shutterstock, Monex Group, Tradestation, and Coincheck.


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#Blockchain Tipping App Gitcash Returns With Plans to ‘Make It Rain’ BCH on Github

Tipping App Gitcash Returns With Plans to 'Make It Rain' BCH on Github

The Gitcash project has re-launched this week after taking a brief hiatus following the Bitcoin Cash hard fork. After returning, the Github tipping application has released a new splitting application for pre-fork bitcoin cash and this past ‘Tipping Tuesday’ the Gitcash crew “made it rain” BCH on unsuspecting Github projects.

Also Read: Digital Currency Platform Revolut Receives European Banking License

Gitcash Returns to the BCH Community With a Splitting Tool

Tipping App Gitcash Returns With Plans to 'Make It Rain' BCH on GithubIn June, news.Bitcoin.com reported on the Gitcash.io platform, an application that enables bitcoin cash (BCH) tipping natively on the Github software development website. After the BCH fork that resulted in a blockchain split, the application took a brief pause, just like other bitcoin cash services at that time. At that point in time, the Gitcash team gave a shout out to BCH infrastructure providers on Nov. 19 who were suffering as a result of “this stupid fork.” Then on Monday, Dec. 14, Gitcash creators announced they were resuming operations and released a new coin-splitting tool for users who wish to separate their BCH and BSV.

“Forkin’ blues got ya down? Us too, but then we re-launched with a bunch of sweet new features, and here’s one now — Deposit the pre-fork coins that you haven’t gotten around to splitting and Gitcash will do it for you,” explained the team’s developers after publishing a video demonstration of the new tool.

Tipping App Gitcash Returns With Plans to 'Make It Rain' BCH on Github

Gitcash Leaderboards and ‘Making it Rain’

The following day, in honor of ‘Tipping Tuesday,’ the Gitcash team said they planned on “making it rain BCH on some unsuspecting Github projects.” Additionally, the project published another video on how to use the new ‘explore’ page on Gitcash, in order to find and tip certain Github repositories. The video also demonstrates how repository owners can claim their bitcoin cash. “This feature was created to allow Gitcash users to financially support specific projects while giving the owner a way to disperse the funds amongst the project’s contributors,” the video description details.

In order to use the Gitcash application, users simply log in with their Github account and there are no separate passwords involved. Gitcash account funding can also be done with any BCH wallet or imported private keys. The project has a leaderboard showing statistics like the Gitcash application’s top earners. At the moment the most tipped users on Github include ‘Maplesyrupsucker,’ ‘Seanwarman,’ and ‘Cgcardona.’

Tipping App Gitcash Returns With Plans to 'Make It Rain' BCH on Github

Spreading Bitcoin Cash Adoption

On Thursday, Dec. 13, the Gitcash crew thanked a user for “identifying a pesky bug” for the team and told the platform’s Twitter followers to check out the user’s remote mining tool. The Github user’s project is called a Full Cycle Mining Controller, which is a workflow message bus microservice architecture for bitcoin mining. This type of open source community support is what the Gitcash project is all about, and its main objective is to spread BCH adoption. The developers have emphasized that the Gitcash software is free and the team covers operational expenses by donations from the community. “This service only exists to spread the use of bitcoin cash and motivate others to be inspired by it as we’ve been,” the Gitcash website declares.

What do you think about the Gitcash team re-launching the Github tipping platform this week? Let us know in the comments section below.


Images via Shutterstock, Gitcash, and Twitter. 


At Bitcoin.com there’s a bunch of free helpful services. For instance, have you seen our Tools page? You can even look up the exchange rate for a transaction in the past. Or calculate the value of your current holdings. Or create a paper wallet. And much more.

The post Tipping App Gitcash Returns With Plans to ‘Make It Rain’ BCH on Github appeared first on Bitcoin News.

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#UK Protecting your estate

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As Cambridge’s business sector continues to grow, significant new wealth is being generated in the city, writes Lucinda Brown, partner and head of Contentious Trusts and Probate at law firm Hewitsons. 

With plans on the horizon for further large-scale developments, such as those relating to the Oxbridge Corridor, this trend seems likely to continue. Together with rising house prices, this has led, and will probably continue to lead, to an increase in the value of many private individuals’ estates. One potential consequence of this is that it may also increase the likelihood of claims being made against these estates.

In the UK, testamentary freedom – the freedom of individuals to dispose of their property upon death as they see fit – remains paramount, as shown by recent rulings. However, claims against an estate can still arise when there is a dispute among family members about how their relative’s assets should be divided upon death.

In recent years, an increasing number of these claims have made it all the way up to the High Court. This trend also remains upward. There are several possible reasons for it, none of which Cambridge is immune to. 

For example, one is the increasingly diverse nature of families in the UK, with many more now including stepchildren, adopted children, children of civil partnerships and so on. 

Another is the country’s ageing population, which is making illnesses such as dementia more common. In some cases, this may raise questions about testamentary capacity – that is, capacity to make a Will.

Claims against an estate are often costly to resolve and can delay the estate’s administration, so they are best avoided. Unfortunately, it is impossible to entirely eliminate the possibility of a claim being brought. There are, however, several ways to lower the chances of a claim and minimise the potential disruption to the administration of the estate.  

A family investment company (FIC), family partnership, discretionary trust or Will (accompanied by a Letter of Wishes) are all useful vehicles for passing assets in the way you wish to. Each has its own particular points to consider.

An FIC is a corporate structure, designed to work in the same way as a discretionary trust that enables you, as the founder, to pass assets to the next generation through use of a limited company whilst retaining control of the assets.

Take, for example, parents wishing to pass assets to their children but who do not wish them to have access to the assets at a young age. The parents would own shares which had rights to take the investment decisions in relation to the assets, and no right to dividends, and the children would hold shares that had no rights to make investment decisions but full entitlement to dividends or return on capital (subject to the approval of the parents). 

These structures can be more tax efficient than trusts, as corporation tax rates apply rather than inheritance tax rates, but specialist tax advice should always be sought at the outset as there is still potential for gifts of shares in the FIC to be caught by inheritance tax. 

A limited company can be set up fairly quickly and inexpensively and the governing rules set out in the company’s articles of association, with more sensitive matters dealt with in a separate shareholders’ agreement.  

Family partnerships are a similar idea, but, as the name suggests, they involve setting up a partnership, rather than a company. This method brings in the next generation and allows parents to transfer assets to their children immediately, being taxed at the current rate, while retaining control of the assets during the lifetime. This can be particularly useful if the value of the assets is likely to increase over time.

Discretionary trusts, meanwhile, have traditionally been the most popular method of passing down wealth. They are particularly useful for individuals who foresee that a dispute may arise among family members after death, and as an alternative to making no provision whatsoever for somebody who might be eligible to bring a claim to challenge the dispositions in a Will. 

Those who may potentially bring a claim against the estate can be named as objects, or beneficiaries, of the trust, so the potential claimant cannot say that no provision whatsoever has been made for them. 

The trustees will have power to exercise their discretion over the fund in a potential claimant’s favour, which may be an effective way of buying off a nuisance claim which has weak merit.

With a Will, a testator can set out precisely how he or she wishes the estate to be divided. However, family members and dependants may still bring claims against the estate, alleging that the Will is invalid or that insufficient financial provision has been made for them. 

If you are proposing to make no provision for a family member (and often there are good reasons for this), it is recommended that the Will is accompanied by a Letter of Wishes giving objective, brief reasons for the decision.  

Evidentially, this is a useful document if disputes arise on death and, although not bound by it, the Court will take into account the Letter of Wishes.

At Hewitsons, we have a large team of solicitors experienced in all private wealth matters, as well as a specialist team equipped to resolve disputes at highly competitive rates, should they arise. 

Our Contentious Trusts and Probate team has been consistently rated as a top tier firm by the Legal 500 guide and each of its members belongs to the Association of Contentious Trusts and Probate Specialists (ACTAPS). The team is also recognised in the Chambers High Net Worth Guide 2018 as one of only two firms with this specialism in East Anglia.

However you choose to protect your estate, the bottom line is that the more discussion and planning that take place between family members during the lifetime, the better. Do not leave this until it is too late. Surprise and shock amongst family members are a catalyst for disputes.

• For more information, please call Hewitsons’ Cambridge office in Newmarket Road, or visit  www.hewitsons.com

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Posted in #UK

#Blockchain French Lawmakers Propose Lower Electricity Rates for Cryptocurrency Miners

French Lawmakers Propose Lower Electricity Rates for Cryptocurrency Miners

Two French legislators have made a number of proposals aimed at turning France into a leading force in the development of the industry built around cryptocurrencies. One of the ideas is to allow crypto mining companies to take advantage of preferential electricity prices.

Also read: Ukrainian Village Distributes Dividends From Crypto Investment

‘France Must Have Its Own Mining Farms’

French Lawmakers Propose Lower Electricity Rates for Cryptocurrency MinersAs part of a parliamentary mission to explore the implementation of crypto and blockchain technologies in France’s economy, two pro-crypto deputies, Jean-Michel Mis and Laure de La Raudière, have put forward a proposal to recognize mining as an “electro-intensive activity.” That status would allow cryptocurrency miners to pay for the electricity needed for their facilities at preferential rates.

According to Jean-Michel Mis, France should offer mining companies good conditions to operate in the country, French news outlet Cryptonaute reported. He believes that cryptocurrency miners should be well distributed around the world as the concentration of mining power benefits mostly big players in China and the U.S. “We must have our own mining farms here in France,” the French legislator stated, as quoted by Les Échos financial daily.

France relies heavily on cost-efficient nuclear power to satisfy its energy needs. Almost 60 nuclear reactors account for over 70 percent of the total electricity production in the country. According to data compiled by Statista, the electricity rates in France averaged $0.19 per kilowatt hour in 2018, which is cheaper than in many other European nations. In comparison, this year’s prices in Germany have been around $0.33 per kWh.

€500 Million to Build Blockchain Industry

During a presentation of their report this week, the two lawmakers warned that France “shouldn’t miss the blockchain train.” They urged the French government to allocate €500 million ($568 million) to support the development of the industry until 2022. Their idea is to relocate some of the funds managed by the French Public Investment Bank, Bpifrance, and the country’s National Agency for Research, ANR.

“We would like France to get ahead this time,” said Laure de La Raudière, who believes authorities in Paris should develop a state strategy for the whole sector. The two members of the French parliament, whose report contains a total of 20 proposals, also revealed that they have recommended the “testing of a digital currency” issued by either the European Central Bank or the Bank of France.

French Lawmakers Propose Lower Electricity Rates for Cryptocurrency Miners

According to Jean-Michel Mis, 2019 will be the year of blockchain. “This ten-year-old technology is moving out of the experimental stage into industrial implementation. The general public will see the emergence of uses that affect their daily lives,” he said, as quoted by French business weekly La Tribune.

In the past months, France has gradually changed its attitude towards the crypto economy in a positive direction. In September, French lawmakers passed a law setting out guidelines for initial coin offerings (ICOs). A recent report by the country’s financial markets regulator, Autorité des marchés financiers, estimates that the global ICO industry has raised almost $22 billion since 2014. Last month, the finance commission of the National Assembly supported an amendment to the 2019 budget that will cut the capital gains tax on sales of cryptocurrencies from 36.2 to 30 percent.

What do you think of France’s new policies toward the crypto industry? Tell us in the comments section below.


Images courtesy of Shutterstock and Jean-Michel Mis (Twitter).


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#USA Distinguished VCs back wholesale marketplace Faire with $100M at a $535M valuation

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A slew of venture capitalists known for high-profile exits — Kirsten Green of Forerunner Ventures, Keith Rabois of Khosla Ventures, Alfred Lin of Sequoia Capital and Alex Taussig of Lightspeed Venture Partners — have invested in Faire (formerly known as Indigo Fair), a 2-year-old wholesale marketplace for artisanal products.

A quick glance at Faire suggests it’s a combination of Pinterest and Etsy, complete with trendy, pastel stationery, soap, baby products and more, all made by independent artisans and sold to retailers. Faire has today announced a $100 million fundraise across two financing rounds: a $40 million Series B led by Taussig at Lightspeed and a $60 million Series C led by Y Combinator’s Continuity fund. New investors Founders Fund, the venture firm founded by Peter Thiel, and DST Global also participated. The business has previously brought in a total of $16 million.

The latest financing values Faire at $535 million, according to a source familiar with the deal.

If you’re feeling a little bit of déjà vu, that’s because a similar startup also raised a sizeable round of venture capital funding, announced today. That’s Minted . The 10-year-old company, best known for its wide assortment of wedding invitations and stationery, raised $208 million led by Permira, with participation from T. Rowe Price. Though Minted is first and foremost a consumer-facing marketplace, it plans to double down on its wholesale business with its latest infusion of capital, setting it up to be among Faire’s biggest competitors.

Like Minted, Faire leverages artificial intelligence and predictive analytics to forecast which products will fly off its virtual shelves in order to to source and manage inventory as efficiently as possible. The approach appears to be working; Faire says it has 15,000 retailers actively purchasing from its platform, including Walgreens, Walmart, Sephora and Nordstrom — a 3,140 percent year-over-year increase. It’s completed 2,000 orders to date, garnering $100 million in run rate sales, and has expanded its community of artists 445 percent YoY, to 2,000.

The company, headquartered in San Francisco, with offices in Ontario and Waterloo, was founded by three former Square employees: chief executive officer Max Rhodes, who was product manager on a variety of strategic initiatives, including Square Capital and Square Cash; chief information officer Daniele Perito, who led risk and security for Square Cash; and chief technology officer Marcelo Cortes, a former engineering lead for Square Cash.

“Our mission at Faire is to empower entrepreneurs to chase their dreams,” Rhodes wrote in a blog post this morning. “We believe entrepreneurship is a calling. Starting a business provides a level of autonomy and fulfillment that’s become difficult to find for many elsewhere in the economy. With this in mind, we built Faire to help entrepreneurs on both sides of our marketplace succeed.”

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#USA Online ads and games would benefit from more rewards, according to UCLA survey

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A new study from Versus Systems and the MEMES (Management of Enterprise in Media, Entertainment & Sports) Center at UCLA’s Anderson School of Management examines at how gaming and advertising are evolving, and how one influences the other.

As Versus Systems CEO Matthew Pierce put it, the goal was to study, “What is the impact on advertising as interactive media grows, and as more people consume interactive media?”

The individual findings — People like rewards! Not everyone who plays games calls themselves a gamer! — may not be that shocking to TechCrunch readers. And since Versus Systems has built a white-label platform for publishers to offer in-game rewards, the study might also seem a bit self-serving.

But again, this conducted was with UCLA’s Anderson School of Management, and both Pierce (who’s a lecturer at the school) and UCLA MEMES Head Jay Tucker pointed to size of the study, with 88,000 (U.S.-based) participants across a broad range of demographic groups.

Of those respondents, 50 percent said that they’ve played a video game (on any platform) in the past week, while 41 percent said they’ve played a game in the past 24 hours. However, only 13 percent of respondents described themselves as gamers. That “identification gap” is even larger among women, where 56 percent played a game in the past week but only 11 percent identified themselves as gamers.

Why does that matter? Well, the MEMES Center and Versus Systems argue in the study press release that “advertisers that are recognizing the value in advertising in-game may be underestimating how large and how diverse the gaming audience really is today.”

The study also suggests that traditional advertising may be facing more resistance from consumers, with 46 percent of respondents saying that they frequently or always avoid ads by “clicking the X” to close windows or changing channels or closing apps. Only 3.6 percent of respondents said they always watch ads all the way through.

When asked what would make them play games more, the most popular answer was “winning real things that I want when I achieve things in-game” — it was the number one result for 30 percent of respondents, and among millennials, it did even better. (In comparison, 18 percent put “if the games were less expensive” as their top answer and 11 percent said “my friends playing the same game(s).”) This attitude even extended to TV, where 77 percent of respondents listed rewards as one of the things (not necessarily the top reason) that would make them watch more television.

Meanwhile, 24 percent of respondents said listed “if more games/more shows were made for people like me” as the number one thing that would convince them to play or watch more.

Tucker suggested that these seemingly scattershot answers are actually connected. On the advertising side, “We’ve got folks who are used to being part of a community all day, every day, whether that’s social media or massively multiplayer games. We see users are increasingly connected and are not really interested in getting pulled out of an experience. Rewards, if done properly, can reinforce being part of a community … you can amplify that sense of connection.”

“The introduction of choice seems to make a big difference,” Pierce added. “We need new models where we can foster choice, foster community, foster more aspirational relationships between viewers and brands that ultimately allows content developers to have a relationship with the brands that isn’t so adversarial.”

Meanwhile, when it comes to content and storytelling, Tucker said we’re entering an “age of personalization.” Among other things, that means more diversity, in what he described as “a generational shift away from stories that assume everybody’s looking at life from the same perspective.”

Pierce and Tucker suggested that they’ll be taking an even closer look at the data in the coming months (“needs further study” was repeated several times during the interview), particularly by examining responses within smaller demographic groups.

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#USA Online ads and games would benefit from more rewards, according to UCLA survey

//

A new study from Versus Systems and the MEMES (Management of Enterprise in Media, Entertainment & Sports) Center at UCLA’s Anderson School of Management examines at how gaming and advertising are evolving, and how one influences the other.

As Versus Systems CEO Matthew Pierce put it, the goal was to study, “What is the impact on advertising as interactive media grows, and as more people consume interactive media?”

The individual findings — People like rewards! Not everyone who plays games calls themselves a gamer! — may not be that shocking to TechCrunch readers. And since Versus Systems has built a white-label platform for publishers to offer in-game rewards, the study might also seem a bit self-serving.

But again, this conducted was with UCLA’s Anderson School of Management, and both Pierce (who’s a lecturer at the school) and UCLA MEMES Head Jay Tucker pointed to size of the study, with 88,000 (U.S.-based) participants across a broad range of demographic groups.

Of those respondents, 50 percent said that they’ve played a video game (on any platform) in the past week, while 41 percent said they’ve played a game in the past 24 hours. However, only 13 percent of respondents described themselves as gamers. That “identification gap” is even larger among women, where 56 percent played a game in the past week but only 11 percent identified themselves as gamers.

Why does that matter? Well, the MEMES Center and Versus Systems argue in the study press release that “advertisers that are recognizing the value in advertising in-game may be underestimating how large and how diverse the gaming audience really is today.”

The study also suggests that traditional advertising may be facing more resistance from consumers, with 46 percent of respondents saying that they frequently or always avoid ads by “clicking the X” to close windows or changing channels or closing apps. Only 3.6 percent of respondents said they always watch ads all the way through.

When asked what would make them play games more, the most popular answer was “winning real things that I want when I achieve things in-game” — it was the number one result for 30 percent of respondents, and among millennials, it did even better. (In comparison, 18 percent put “if the games were less expensive” as their top answer and 11 percent said “my friends playing the same game(s).”) This attitude even extended to TV, where 77 percent of respondents listed rewards as one of the things (not necessarily the top reason) that would make them watch more television.

Meanwhile, 24 percent of respondents said listed “if more games/more shows were made for people like me” as the number one thing that would convince them to play or watch more.

Tucker suggested that these seemingly scattershot answers are actually connected. On the advertising side, “We’ve got folks who are used to being part of a community all day, every day, whether that’s social media or massively multiplayer games. We see users are increasingly connected and are not really interested in getting pulled out of an experience. Rewards, if done properly, can reinforce being part of a community … you can amplify that sense of connection.”

“The introduction of choice seems to make a big difference,” Pierce added. “We need new models where we can foster choice, foster community, foster more aspirational relationships between viewers and brands that ultimately allows content developers to have a relationship with the brands that isn’t so adversarial.”

Meanwhile, when it comes to content and storytelling, Tucker said we’re entering an “age of personalization.” Among other things, that means more diversity, in what he described as “a generational shift away from stories that assume everybody’s looking at life from the same perspective.”

Pierce and Tucker suggested that they’ll be taking an even closer look at the data in the coming months (“needs further study” was repeated several times during the interview), particularly by examining responses within smaller demographic groups.

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#USA The annual PornHub year in review tells us what we’re really looking at online

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PornHub, a popular site feature people in various stages of undress, saw 33.5 billion visits in 2018. There are currently 7.53 billion people on Earth.

Y’all have been busy.

The company, which owns most of the major porn sites online, produces a yearly report that aggregates user behavior on the site. Of particular interest, aside from the fact that all of us are horndogs, is that the US, Germany, and India are in the top spots for porn browsing and that the company transferred 4,000 petabytes of data or about 500 MB per person on the planet.


We ignore this data at our peril. While it doesn’t seem important at first glance, the fact that these porn sites are doing more traffic than most major news organizations is deeply telling. Further, like the meme worlds of Twitter and Facebook, Stormy Daniels and Fortnite made the top searches which points to the spread of politics and culture into the heart of our desires. TV manufacturers should note that 4K searchers are rising in popularity, which suggests that consumer electronics manufacturers should start getting read for a shift (although it should be noted that there is sadly little free 4K content on these sites, a discovery I just made while researching this brief.)

Need more frightening/enlightening data? Here you go.

Just as ‘1080p’ searches had been a defining term in 2017, now “4k” ultra-hd has seen a significant increase in popularity through-out 2018. The popularity of ‘Romantic’ videos more than doubled, and remained twice as popular with female visitors when compared to men.

Searches referring to the dating app ‘Tinder’ grew by 161% among women, 113% among men and 131% by visitors aged 35 to 44. It was also a top trending term in many countries including the United Kingdom and Australia. The number of Tinder themed fantasy date videos on the site is now more than 3500.

Life imitates art, and eventually porn imitates everything, so perhaps it’s no surprise to see that ‘Bowsette’ also made our list of searches that defined 2018. After the original Nintendo fan-art went viral, searches for Bowsette exceeded 3 million in just one week and resulted in the release of a live-action Bowsette themed porn parody (NSFW) with more than 720,000 views.

Bowsette. Good. Moving on.

The Bible Belt representing well in the showings with Mississippi, South Carolina, and Arkansas spending the most time looking at porn. Kansas spent the least. Phones got the most use as porn distribution devices and iOS and Android nearly tied in terms of platform popularity.

Windows traffic fell considerably this year while Chrome OS became decidedly more popular in 2018. Chrome was popular when it came to browsers used while the Playstation was the biggest deliverer of flicks to the console user.

Porn is a the canary in the tech coal mine and where it goes the rest of tech follows. All of these data points, taken together, paint a fascinating picture of a world on the cusp of a fairly unique shift from desktop to mobile and from HD to 4K video. Further, given that these sites are delivering so much data on a daily basis, it’s clear that all of us are sneaking a peek now and again… even if we refuse to admit it.

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#Blockchain Digital Currency Platform Revolut Receives European Banking License

On Thursday, Dec. 13, digital payments platform Revolut announced that the company has been approved for a banking license in Europe by the region’s central bank. According to Revolut, the license will help it provide better access to digital currencies and also offer traditional banking services.

Also read: Google Trends Reveals One of the Top Questions of 2018 — ‘What Is Bitcoin?’

License Approved by the European Central Bank

Digital Currency Platform Revolut Receives European Banking LicenseRevolut is a UK-based digital currency company that allows people to purchase, sell, and store cryptocurrencies like bitcoin cash, ripple, ethereum, and others. Founded in 2015 by Nikolay Storonsky and Vlad Yatsenko, Revolut has raised $336 million since its inception. On Dec. 13 the team revealed it was approved by the European Central Bank for a banking license that allows the company to provide more financial services to customers. Revolut has explained that at first everything will be done “behind the scenes” so that the company will eventually be able to offer full current accounts, overdrafts, and other traditional financial services.

“If you choose to open a full current account with Revolut Bank in the future, any funds you deposit will be protected up to €100,000 under the European Deposit Insurance Scheme (EDIS),” Revolut’s blog announcement detailed.

Digital Currency Platform Revolut Receives European Banking License

Revolut Plans to Roll Out Overdraft Features and Personal Loans

Additionally, the Revolut team says customers will have access to overdraft facilities and this means users won’t have to worry about ‘insufficient funds’ notifications, automatic top-ups, and negative balances.

The company further emphasized:

The competitive personal loans we plan to offer will help out when your budget can’t cover a bigger purchase when you want to book that long-overdue holiday, or for anything else that requires a small cash injection before your next payday.

Digital Currency Platform Revolut Receives European Banking LicenseRevolut says it will start to experiment with the license in 2019 in Lithuania and hopes it can expand the services to other European regions after the testing. Furthermore, the license will give it the opportunity to provide U.K. direct debit payments. The British-based company also says that it is currently constructing its in-house payment processor. Revolut hopes to implement everything involved with the newly approved banking license over the next 18 months. According to the digital currency payment platform’s website, Revolut will additionally roll out services in the U.S. in the near future.

What do you think about the Revolut platform getting approved for a banking license in Europe? Let us know what you think about this subject in the comments section below.


Images via Shutterstock, Revolut, and Pixabay. 


At Bitcoin.com there’s a bunch of free helpful services. For instance, have you seen our Tools page? You can even look up the exchange rate for a transaction in the past. Or calculate the value of your current holdings. Or create a paper wallet. And much more.

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from Bitcoin News https://ift.tt/2Bdvmf2 Digital Currency Platform Revolut Receives European Banking License

#Blockchain Digital Currency Platform Revolut Receives European Banking License

On Thursday, Dec. 13, digital payments platform Revolut announced that the company has been approved for a banking license in Europe by the region’s central bank. According to Revolut, the license will help it provide better access to digital currencies and also offer traditional banking services.

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License Approved by the European Central Bank

Digital Currency Platform Revolut Receives European Banking LicenseRevolut is a UK-based digital currency company that allows people to purchase, sell, and store cryptocurrencies like bitcoin cash, ripple, ethereum, and others. Founded in 2015 by Nikolay Storonsky and Vlad Yatsenko, Revolut has raised $336 million since its inception. On Dec. 13 the team revealed it was approved by the European Central Bank for a banking license that allows the company to provide more financial services to customers. Revolut has explained that at first everything will be done “behind the scenes” so that the company will eventually be able to offer full current accounts, overdrafts, and other traditional financial services.

“If you choose to open a full current account with Revolut Bank in the future, any funds you deposit will be protected up to €100,000 under the European Deposit Insurance Scheme (EDIS),” Revolut’s blog announcement detailed.

Digital Currency Platform Revolut Receives European Banking License

Revolut Plans to Roll Out Overdraft Features and Personal Loans

Additionally, the Revolut team says customers will have access to overdraft facilities and this means users won’t have to worry about ‘insufficient funds’ notifications, automatic top-ups, and negative balances.

The company further emphasized:

The competitive personal loans we plan to offer will help out when your budget can’t cover a bigger purchase when you want to book that long-overdue holiday, or for anything else that requires a small cash injection before your next payday.

Digital Currency Platform Revolut Receives European Banking LicenseRevolut says it will start to experiment with the license in 2019 in Lithuania and hopes it can expand the services to other European regions after the testing. Furthermore, the license will give it the opportunity to provide U.K. direct debit payments. The British-based company also says that it is currently constructing its in-house payment processor. Revolut hopes to implement everything involved with the newly approved banking license over the next 18 months. According to the digital currency payment platform’s website, Revolut will additionally roll out services in the U.S. in the near future.

What do you think about the Revolut platform getting approved for a banking license in Europe? Let us know what you think about this subject in the comments section below.


Images via Shutterstock, Revolut, and Pixabay. 


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The post Digital Currency Platform Revolut Receives European Banking License appeared first on Bitcoin News.

from Bitcoin News https://ift.tt/2Bdvmf2 Digital Currency Platform Revolut Receives European Banking License